Hololink
Hololink is a web-based platform for creating interactive augmented reality (WebAR) experiences that run directly in the mobile browser. Additionally, Hololink provides end-to-end agency services, creating campaigns from idea to design and deployment with advances webXR and complex analytics of end-user behaviour.
Copenhagen, Denmark
B2B + B2C SaaS platform + creative services for AR campaigns. Hololink serves add agencies, large companies with in-house agencies, universities, museums and national health care providers, i.e. NHS in UK and Region Hovedstadens Sundhedsvæsen in Copenhagen, Denmark.
Brands, agencies, museums, educational institutions and creators who want to launch AR experiences without building custom apps.
Used by creators, agencies, universities, museums and organizations in multiple countries worldwide.
The Hololink Editor is a no-code WebAR and WebXR editor for building AR and XR scenes with drag-and-drop
Users can add 3D models, images, video and audio, define interactions and publish to the web via link or QR code.
Experiences run in the mobile browser on both iOS and Android, with no app download required.
Hololink pricing is transparent and subscription-based, with options for agencies, brands and education. All commercial subscriptions come with unlimited published experiences and unlimited views with no hidden costs for creating or publishing extra experiences.
interactive product launches, fake-OOH effects, gamified experiences and in-store activations.
AR product visualisation and product configurators that let customers see items at home in real size.
location-based AR guides, treasure hunts and educational overlays on physical exhibits.
project-based learning, interactive lessons and onboarding experiences using AR scenes.
augmenting sculptures, exhibitions and cultural heritage projects with interactive layers.
Creating prototypes of advanced XR experiences in minutes, using Hololink AI or templates to test concepts before developing larger experiences.
A Hololink AR experience for the UNESCO World Capital of Architecture 2023 achieved over 2,500 visitors and an average dwell time of about 4 minutes per user
The Matas chain of beauty and chemist stores increased the number of Gen-Z customers in their physical stores with 5+ minutes engagement per customer and increased sales with a Hololink custom made gamified event experience
The Supermarket Chain Rimi engaged thousands of visitors in a virtual basketball game created with Hololink for the 2025 European Basketball championships
World Duty Free Group has activated thousands of people and families in interactive treasure hunts across multiple airports in the UK
Hololink case studies show strong engagement metrics for AR treasure hunts, retail campaigns and museum experiences
Works directly in the mobile-browser, no native app required.
Supports image tracking, surface tracking, multi-image tracking, 360° scenes and GPS-triggered scenes.
Experiences are created and managed in a storyboard-based editor with scenes, transitions and actions.
Designed to be used without coding skills, enabling designers, marketers and educators to build AR experiences.
Brands & marketers who want measurable, immersive campaigns.
Agencies offering AR as part of creative or digital services.
Museums, tourism bodies and cultural institutions building interactive visitor experiences.
Educators and schools using AR to support project-based learning.
https://hololink.io/
https://hololink.io/contact
contact@hololink.io
(+45) 26 74 46 09
Ved Stadsgraven 9, kl, 2300 København S, Denmark
DK-40261117